Graphically it is the Crysis of RTS games if you get me.Įtherium: Pre-Dates Ashes by a few years, but is very similar. You need a pretty good computer to run this one. Everything TA has only hovering above the terrain for some reason. Arguably better graphics but still 2D sprites.Īshes of the Singularity Escalation: Flow economy, base building, different strategic strikes, massive scale and several large and ultimate units for both factions. Flow economy, mega units, multiple tech tiers, nukes, pretty much everything Rusted Warfare has but different. Machines at War 3: Total Annihilation and Act of War Direct Action/High Treason had a baby. Under active development, but not Early Access, great mods, friendly community. Massive battles with mechs, tanks and naval clashes and air units. Flow based economy but you pay upfront for all the units. This is what Total Annihilation or SupCom would have looked like back if either were released in 92. Rusted Warfare: Indie game by one developer. Skirmishes are frantic, on the right map the AI is beastly, and MP is just as interesting if cheese-tactic as ever on GameRanger. Now, with a more nostalgic eye (or perhaps blindness) it is an incredibly enjoyable game and the campaign is great. At the time it was released the departure from Sci-Fi and its reliance on top of the line tech to run well really limited its appeal. Fantasy in setting but it somehow is clearly the same game.more factions with fewer units per faction. Total Annihilation Kingdoms (only available on GOG). The maps might take getting used to but there’s plenty of spectacle and depth here. It has only one faction but lots of strategies and gameplay concepts.
Planetary Annihilation Titans: made by some of the original mod authors for TA and I think a few original members of both CaveDog and GasPowered Games (developers of SupCom series).
The vanilla SupCom FA community is and always has been stellar to newbies and it is pretty easy to find a match on Steam or through a Discord dedicated to it. The Steam version has active MP and with it the ability to get Forged Alliance Forever, a fan continuation of the game.while I do not like many of the FAF changes and how the community treated me when I first joined it years ago.lots of seems to have been a lot better recently to new players. This is made by the same team members and designer as TA. Here’s my list of Total Annihilation-a-likes:ġ)Supreme Commander: Forged Alliance (Steam specifically).
See what TA is like in 3D! Try this quick-start guide to TA in the Spring RTS engine. /r/soule - Jeremy Soule, TA's music composer.If your submission does not appear in the new queue, Reddit's automated spam filter might have been too vigilant just message the moderators with a link to your post's comment page. Get custom AIs (such as the Queller AI, which is an aggressive, fine-tuned, non-cheating AI with cheat options)
Play online easily using Total Annihilation Forever (requires free signup)!
TA Unofficial Patch - a comprehensive community-made patch includes no-CD music patch, path-finding fix, multi-core fix, interface and engine upgrades, and many other fixes and features It contains all expansion packs and patches bundled into one neat package and is adjusted to work with current OS's. Want to get a copy of Total Annihilation? Buy one from GOG. Discuss anything and everything Total Annihilation-related: strategies, AIs, mods, nostalgia, etc.